Plugins are swf files fulfilling some requirements (i.e. they implement the
IPlugin interface), and add additional functionality to the engine. There exist many different types of plugins, ranging from pure programmatical functionality (ElementIDs) over simple GUI using ones (Options), up to complex, GUI intensive, element attribute driven ones (Gallery).
To use a plugin, copy the swf into the
plugins folder, if it's not there already. If the plugin uses GUI components, also add all required files in the
gui folder (normally an ASUL Document named after the plugin, and a subfolder containing graphics used by the plugin). Lastly, add the plugin's name to the list in the
|MegaZine3 Plugin-related articles|
|Plugin Articles||Writing a plugin · Writing a plugin II · Plugin development|
This category has only the following subcategory.
Pages in category "Plugins"
The following 31 pages are in this category, out of 31 total.