Sound
Used to load sound files (MP3). This does not stop a background sound defined using the Backgroundsounds plugin, i.e. the sounds will be played simultaneously. Sounds are played in an infinite loop, and continue playing even if the containing page is not visible (they are being muted, though).
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Attributes
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See: common attributes and how to define dynamic attribute values. |
delay
- Type: Integer
- Default:
0
Time in milliseconds before the sound starts fading in. This does not affect fadeout, which will still begin immediately if the containing page becomes invisible.
fade
- Type: Integer
- Default:
2000
Time in milliseconds over which to fade in and out the sound when the containing page becomes visible or hidden, respectively.
loop
- Type: Boolean
- Default:
true
Determines whether the sound runs in an infinite loop or is played only once. If it should not loop, but start again when the page becomes visible a second time, additionally use the restart attribute.
onlywhenactive
- Type: Boolean
- Default:
false
When set to true, playback may only commence once the containing page is the main / current page. Normally playback can begin once the page is visible, i.e. even if it is just visible because the user lifts the corner of the page hiding the containing page.
restart
- Type: Boolean
- Default:
false
When set to true, instead of continuing the playback when the user returns to the containing page, the sound restarted, i.e. playback begins anew at the beginning.
src
- Type: String
Absolute or relative path to the sound file to load. Relative paths are (normally) relative to the megazine.swf file.
Example
<page bgcolor="0x01BCDEF1" foldfx="0" stiff="true" > <snd src="snd/your.mp3" onlywhenactive="true"/> </page>
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